-*- text -*-
User visible changes in libgameinput

0.1.2 -- initial release and some api extensions over 0.1.1 and 0.1.0

0.1.3 -- error handling changes
- new type: game_handler_t, contains a game_handler_func and a message
that is given when there are not enough args. This will be extended to
be more powerful and clean in the future.
- new member: game_parser::not_enough_args::msg -- error message given
by callback when it was registered for not enough args
- interface change: game_parser::event_handler: argument 2 is now a
game_handler_t. You can easily use this by using its
constructor. Example is in test.cc.