-*- text -*-

TODO for libgameinput

- Documentation
- More error checking
- = not done, + = done

- Set up automake to build shared libraries
  (libtool cannot be used for this because it does not compile C++
  correctly)
- Cleaner API
- Optional arguments for game handler functions
+ Way to give error messages when there are not enough args
  (error message given to event_handler register)
- Make error message when wrong number of args better (ways to retrieve
  messages, more abstracted, more powerful)