-*- text -*-
User visible changes in libgameinput

0.1.2 -- initial release and some api extensions over 0.1.1 and 0.1.0

0.1.3 -- error handling changes
- new type: game_handler_t, contains a game_handler_func and a message
that is given when there are not enough args. This will be extended to
be more powerful and clean in the future.
- new member: game_parser::not_enough_args::msg -- error message given
by callback when it was registered for not enough args
- interface change: game_parser::event_handler: argument 2 is now a
game_handler_t. You can easily use this by using its
constructor. Example is in test.cc.

0.1.4 -- API Broken Again
- argumentless input_stream and output_stream are now get_input_stream and get_output_stream
- made game_handler_t to make event_handler () more sane. Now there is one data type used
  instead of 2 or 3 in implementation. Read input.hh and see test.cc for examples.